package game.objects.staticObjects;

import engine.game.Manager;
import engine.graphics.Color4f;
import engine.objects.ContainerObject;
import engine.system.ID;

public class Water extends ContainerObject {

	private static final long serialVersionUID = 1L;

	public Water(Manager m, int x, int y, int w, int h) {
		super(m, x, y, w, h, false, true);
		init(); 
	}
	
	public void init(){
		this.changeColor(new Color4f(1,1,1,1)); 
		this.subdivide(32, 16, "water", "environment", 
				new ID[]{new ID(0,2), new ID(1,2)}, 500); 
	}
	
}
